I've created a new type of vehicle for RailSimilarity to populate the skies.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghyGWAys9nUEhiQBxt9lA8yeYeW8xbQS8oThG3vw1cck5ZVQL2T6Dp8XMKjt4C0_EOS-VR542nKdd4PvM5jV7DSs1q52952iEA5KE7Y40YHFoaDNVZYl4btak2_M87x6CJ0aKljwL2Hkg/s512/screengrab_120_blog.png)
It's a driveable vehicle, with flashing wingtip lights and animated prop.
To make the flight more convincing, I have also created a loop out of an invisible track for the aircraft to 'fly' along. I used the gradient tool to modify the track to allow a short section of the loop to be at ground level (covering the runway), and the remainder of the loop up in the clouds.
A new runway asset and I now have a working airport in my world.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidksLUBX8cMF38hex2Zdt_3PkATNh2myRwj5PoLP5qzJBtPv-VHrw_3JyL0NABnU2sbUx8LqvBZbJciaCB-cBf4GufXgpw6SIMliuw65yjmWbtkkH7P5PX_wthI_7O1Brs6pORyB-xC5c/s512/screengrab_121_blog.png)
Great stuff as always. Any chance you can give a brief description on how you create a driveable vehicle.
ReplyDeleteThanks.
ReplyDeleteJust out of interest, do you use Max ?
I use 3DCanvas Pro for my modelling. Adds to the fun when learning how to do things.
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