

You may notice a few characters in the screenshots. These are intentionally 'blocky' for two reasons: they match the art style, and they are generic enough to allow quick re-skins to create the variety that I want. I'll post more details on characters very soon.

I've created a 'fake' platform loft which I've placed alongside the road. This is used to control the spawning and placement of characters on the pavement. I've created a another loft for the pavement purely for the visuals. Creating a 'platform marker' along the nearby section of road allows the bus to pull up, and the passengers get on or off the bus.

Those characters look more life like than the ones in the 166!
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