Friday, 16 January 2009

Canal loft

Onto something a bit more interesting with water based transport. Once again the same principles will be used; this time we swap the train for a boat, and the rails for a canal. Underneath, it's still a vehicle moving along a path.

I wanted reflections on my canal loft, so I ended up doing things slightly differently. Unlike the default Rail Simulator assets, I created my loft with no water shader assigned to it. The loft was simply a hollow channel.

Once this empty loft is laid in the route, I can place a number of 'scalable' water quads over the top to fill my canal with reflective water.

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