I decided on a little tugboat for the water based transport. I found it very easy when modelling the tugboat to get a lot of 'character' into the boat. After all it's such a small cute boat to start with.
Here are a few 3DSMax renders of the tugboat.
Because the cel shaded technique is very simple and it can be applied to any 3D engine, it allows the effect to be renderable in 3DSMax. Here is the boat with mapping and shadow baking (pre-lighting) applied taken straight from 3DSMax.
Saturday, 17 January 2009
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